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CORR
2010
Springer
186views Education» more  CORR 2010»
13 years 7 months ago
Capacitated Caching Games
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
Ragavendran Gopalakrishnan, Dimitrios Kanoulas, Na...
INFOCOM
2003
IEEE
14 years 27 days ago
Nash equilibria of a generic networking game with applications to circuit-switched networks
— A generic mechanism for end-user transmission rate control into a differentiated services Internet is formulated and basic results of corresponding Nash equilibria are proved. ...
Youngmi Jin, George Kesidis
NETGAMES
2006
ACM
14 years 1 months ago
Cellular automata and Hilditch thinning for extraction of user paths in online games
ÌÓ Ô ÓÒÐ Ò Ñ × ÒØ Ö ×Ø Ò ØÓ Ø Ö ÔÐ Ý Ö׸ Ø × Ñ¹ ÔÓÖØ ÒØ ØÓ Ø Ø ÔÐ Ý Ö׳ Ú ÓÖ׺ ÁÒ Ø × Ô Ô Ö¸ Ò ÓÖ Ö ØÓ ÙÒ Ö×Ø ...
Ruck Thawonmas, Masayasu Hirano, Masayoshi Kurashi...
MOBISYS
2011
ACM
12 years 10 months ago
Adaptive display power management for mobile games
Bhojan Anand, Karthik Thirugnanam, Jeena Sebastian...
AINA
2007
IEEE
14 years 2 months ago
QoS-LI: QoS Loss Inference in Disadvantaged Networks
— Quality of Service (QoS) of disadvantaged networks is usually considered from a purely network standpoint in existing works. Adversarial intervention in such networks is not an...
Vidyaraman Sankaranarayanan, Shambhu J. Upadhyaya,...