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MUM
2005
ACM
92views Multimedia» more  MUM 2005»
14 years 2 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
TABLETOP
2006
IEEE
14 years 3 months ago
Experiences with and Observations of Direct-Touch Tabletops
The design of multi-touch multi-user tabletop user interfaces is still in its infancy and is not yet well understood. To date, published experimental results have primarily focuse...
Kathy Ryall, Clifton Forlines, Chia Shen, Meredith...
VLDB
1998
ACM
139views Database» more  VLDB 1998»
14 years 1 months ago
Experiences in Federated Databases: From IRO-DB to MIRO-Web
From beginning of 1994 to the end of 1996, the IRO-DB ESPRIT project has developed tools for accessing relational and object-oriented databases in an integrated way. The system is...
Peter Fankhauser, Georges Gardarin, M. Lopez, J. M...
ACMACE
2009
ACM
14 years 3 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
ICSE
1999
IEEE-ACM
14 years 1 months ago
Experience with Performing Architecture Tradeoff Analysis
Software architectures, like complex designs in any field, embody tradeoffs made by the designers. However, these tradeoffs are not always made explicitly by the designers and the...
Rick Kazman, Mario Barbacci, Mark Klein, S. Jeromy...