We are developing a set of reusable design blocks and several prototype systems for emulation of multi-core architectures in FPGAs. RAMP Blue is the first of these prototypes and...
Alex Krasnov, Andrew Schultz, John Wawrzynek, Greg...
In this paper, we are interested in adaptation mechanisms for the design, creation and experimentation of adaptive and interactive new media artworks. Through a concrete case stud...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Despite the advantages that object technology can provide to the software development community and its customers, the fundamental problems associated with identifying objects, th...
This paper discusses hypermedia aspects of the design of a Virtual Project Room. Based on ethnographic and participatory design studies of landscape architects’ and architects...