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JUCS
2007
74views more  JUCS 2007»
13 years 7 months ago
A WebQuest Framework to Improve the Study of Deadlock and Process Synchronization
: The impact of the Internet on Society also affects learning at University. Students use not only printed books and their own notes, but also the information available on the Net...
Luis Panizo, Ramón-Ángel Ferná...
JOT
2008
114views more  JOT 2008»
13 years 7 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
SIGADA
1998
Springer
13 years 11 months ago
Algorithm Animation with Symbol Processing Robots
This experience report demonstrates several running programs with visual, animated, colorful displays of "algorithms in action." A common element of all of the programs ...
Brad S. Crawford
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 24 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
CSREAEEE
2006
112views Business» more  CSREAEEE 2006»
13 years 9 months ago
A Development Tool for E-learning Applications
Task information support on the Web is not always an easy and straightforward process. Much of the information is inaccurate, biased, out-of-date, or just not thorough enough. The...
Darina Dicheva, Christo Dichev, Mohammed Ketel