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» Experiences using SPARK in an undergraduate CS course
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SIGGRAPH
2009
ACM
14 years 1 months ago
Educating technophile artists: experiences from a highly successful computer animation undergraduate programme
Over the past few decades, the arts have become increasingly dependent on and influenced by the development of computer technology. In the 1960s pioneering artists experimented w...
Peter Comninos, Leigh McLoughlin, Eike Falk Anders...
SIGCSE
1999
ACM
97views Education» more  SIGCSE 1999»
13 years 11 months ago
Education of wireless and ATM networking concepts using hands-on laboratory experience
Abstract Traditional computer networking courses primarily tend to provide students with hands-on software development and network performance experience with TCP/IP and Ethernet n...
Krishna M. Sivalingam, V. Rajaravivarma
ACE
2003
115views Education» more  ACE 2003»
13 years 8 months ago
Impacting the Learning Experience
The availability of technology has seen the development of online asynchronous discussion boards for use in teaching and learning. This paper explores the use of this medium withi...
Sandra Barker
EXPERT
2000
89views more  EXPERT 2000»
13 years 6 months ago
A Laboratory Course in Behavior-Based Robotics
The Behavior-Based Robotics course at Northwestern University is a project-oriented course that gives undergraduate and graduate students exposure to programming research-grade ro...
Ian Horswill
SIGCSE
2008
ACM
160views Education» more  SIGCSE 2008»
13 years 6 months ago
CS 0.5: a better approach to introductory computer science for majors
There are often problems when students enter a course with widely different experience levels with key course topics. If the material is covered too slowly, those with greater exp...
Robert H. Sloan, Patrick Troy