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» Experiences with Parallel N-Body Simulation
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ICDCS
2012
IEEE
11 years 9 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
IPPS
2003
IEEE
14 years 21 days ago
Exploiting Java-ILP on a Simultaneous Multi-Trace Instruction Issue (SMTI) Processor
The available Instruction Level Parallelism in Java bytecode (Java-ILP) is not readily exploitable using traditional in-order or out-of-order issue mechanisms due to dependencies ...
R. Achutharaman, R. Govindarajan, G. Hariprakash, ...
PACT
1997
Springer
13 years 11 months ago
Viability of Multithreading on Networks of Workstations
Abstract. Recent trend in high-performance computing focuses on networks of workstations (NOWs) as a way ofrealizing cost-effective parallel machines. This has been due to the avai...
Hantak Kwak, Ben Lee, Ali R. Hurson
BROADNETS
2004
IEEE
13 years 11 months ago
Design and Analysis of a Cooperative Medium Access Scheme for Wireless Mesh Networks
This paper presents the detailed design and performance analysis of MACA-P, a RTS/CTS based MAC protocol, that enables simultaneous transmissions in wireless mesh networks. The IE...
Arup Acharya, Archan Misra, Sorav Bansal
HPCA
2009
IEEE
14 years 8 months ago
Accurate microarchitecture-level fault modeling for studying hardware faults
Decreasing hardware reliability is expected to impede the exploitation of increasing integration projected by Moore's Law. There is much ongoing research on efficient fault t...
Man-Lap Li, Pradeep Ramachandran, Ulya R. Karpuzcu...