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» Experiences with teaching design patterns
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ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
14 years 2 months ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal
ESCIENCE
2006
IEEE
13 years 11 months ago
A Collaborative Virtual Computer Security Lab
The necessity of a lab course on computer security arises from the students' need to complement course work by hands-on experience. In order to meet the distance teaching dem...
Jörg Keller, Ralf Naues
MATES
2009
Springer
14 years 2 months ago
Towards Pattern-Oriented Design of Agent-Based Simulation Models
Abstract. The formalization and use of experiences in good model design would make an important contribution to increasing the efficiency of modeling as well as to supporting the k...
Franziska Klügl, Lars Karlsson
ICAD
2004
13 years 9 months ago
Cultivating Design Patterns for Auditory Displays
Auditory Displays are quite well known in the research community, but very little of this experience is being transferred to product designers. The method of Design Patterns is we...
Matt Adcock, Stephen Barrass
ACTAC
2002
99views more  ACTAC 2002»
13 years 7 months ago
Recognizing Design Patterns in C++ Programs with the Integration of Columbus and Maisa
A method for recognizing design patterns from C++ programs is presented. The method consists of two separate phases, analysis and reverse engineering of the C++ code, and architec...
Rudolf Ferenc, Juha Gustafsson, Lászl&oacut...