In pervasive computing environments, conditions are highly variable and resources are limited. In order to meet the needs of applications, systems must adapt dynamically to changi...
Farshad A. Samimi, Philip K. McKinley, Seyed Masou...
Software pipelining and unfolding are commonly used techniques to increase parallelism for DSP applications. However, these techniques expand the code size of the application sign...
Bin Xiao, Zili Shao, Chantana Chantrapornchai, Edw...
We present RAMP Gold, an economical FPGA-based architecture simulator that allows rapid early design-space exploration of manycore systems. The RAMP Gold prototype is a high-throu...
Zhangxi Tan, Andrew Waterman, Rimas Avizienis, Yun...
Parallel discrete event simulation is a useful technique to improve performance of sequential discrete event simulation. We consider the Time Warp algorithm for asynchronous distr...
Software fine-grain distributed shared memory (FGDSM) provides a simplified shared-memory programming interface with minimal or no hardware support. Originally software FGDSMs tar...
Ioannis Schoinas, Babak Falsafi, Mark D. Hill, Jam...