The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
High-dimensional data usually incur learning deficiencies and computational difficulties. We present a novel semi-supervised dimensionality reduction technique that embeds high-dim...
While much research has been performed on query logs collected for major Web search engines, query log analysis to enhance search on smaller and more focused collections has attrac...
Stephen Dignum, Udo Kruschwitz, Maria Fasli, Yunhy...
We study the optimal pricing strategies of a monopolist selling a divisible good (service) to consumers that are embedded in a social network. A key feature of our model is that c...
Ozan Candogan, Kostas Bimpikis, Asuman E. Ozdaglar
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...