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ICALT
2006
IEEE
14 years 1 months ago
VISOLE: A New Game-based Situated Learning Paradigm
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a new Game-based Situated Learning Paradigm for Web-based teaching and learning, which aims to help students ...
Junjie Shang, Morris Siu Yung Jong, Fong Lok Lee, ...
WMTE
2002
IEEE
14 years 13 days ago
Lightweight Extensions of Collaborative Modeling Systems for Synchronous Use on PDA's
Based on experience in orchestrating co llaborative learning scenarios with ubiquitous computing technology, two strategies for extending a co -constructive modeling environment w...
Niels Pinkwart, Christian Schäfer, Heinz Ulri...
CORR
2006
Springer
100views Education» more  CORR 2006»
13 years 7 months ago
Bilayer Low-Density Parity-Check Codes for Decode-and-Forward in Relay Channels
This paper describes an efficient implementation of binning for decode-and-forward (DF) in relay channels using lowdensity parity-check (LDPC) codes. Bilayer LDPC codes are devised...
Peyman Razaghi, Wei Yu
ATAL
2009
Springer
14 years 2 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski
ECTEL
2007
Springer
13 years 11 months ago
A Qualitative and Quantitative Evaluation of Adaptive Authoring of Adaptive Hypermedia
Currently, large amounts of research exist into the design and implementation of adaptive systems. The complex task of authoring of such systems, or their evaluation, is addressed ...
Maurice Hendrix, Alexandra I. Cristea