Stochastic device noise has become a significant challenge for high-precision analog/RF circuits, and it is particularly difficult to correctly include both white noise and flic...
We experimented a simple yet powerful optimization for Monte-Carlo Go tree search. It consists in dealing appropriately with strings that have two liberties. The heuristic is cont...
Based on the theory of Markov Random Fields, a Bayesian regularization model for diffusion tensor images (DTI) is proposed in this paper. The low-degree parameterization of diffus...
Siming Wei, Jing Hua, Jiajun Bu, Chun Chen, Yizhou...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
— We present a new algorithm for solving the global localization problem called Frozen-Time Smoother (FTS). Time is ‘frozen’, in the sense that the belief always refers to th...