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DIGRA
2005
Springer
14 years 2 months ago
End of story? Quest, narrative and enactment in computer games
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne...
Anders Sundnes Løvlie
SIGSOFT
2007
ACM
14 years 9 months ago
Mining API patterns as partial orders from source code: from usage scenarios to specifications
A software system interacts with third-party libraries through various APIs. Using these library APIs often needs to follow certain usage patterns. Furthermore, ordering rules (sp...
Mithun Acharya, Tao Xie, Jian Pei, Jun Xu
RECOMB
2005
Springer
14 years 9 months ago
An Interaction-Dependent Model for Transcription Factor Binding
Transcriptional regulation is accomplished by several transcription factor proteins that bind to specific DNA elements in the relative vicinity of the gene, and interact with each ...
Li-San Wang, Shane T. Jensen, Sridhar Hannenhalli
SAC
2006
ACM
14 years 2 months ago
Evaluation of rule-based modularization in model transformation languages illustrated with ATL
This paper studies ways for modularizing transformation definitions in current rule-based model transformation languages. Two scenarios are shown in which the modular units are id...
Ivan Kurtev, Klaas van den Berg, Fréd&eacut...
OOPSLA
2005
Springer
14 years 2 months ago
Safe futures for Java
is a simple and elegant abstraction that allows concurrency to be expressed often through a relatively small rewrite of a sequential program. In the absence of side-effects, futur...
Adam Welc, Suresh Jagannathan, Antony L. Hosking