Poorly designed software systems are difficult to understand and maintain. Modifying code in one place could lead to unwanted repercussions elsewhere due to high coupling. Adding ...
Martin Drozdz, Derrick G. Kourie, Bruce W. Watson,...
This paper discusses the process of building an environment where large-scale, complex, scientific analysis can be scheduled onto a heterogeneous collection of computational and s...
Ewa Deelman, Scott Callaghan, Edward Field, Hunter...
Educational Virtual Worlds (EVWs) allow one to circumvent physical, safety, and cost constraints that often affect real-world training and learning scenarios. Virtual humans can i...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Arti cial neural networks are computer software or hardware models inspired by the structure and behavior of neurons in the human nervous system. As a powerful learning tool, incr...