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» Exploring affective design for physical controls
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CGF
2010
99views more  CGF 2010»
13 years 8 months ago
Understanding Interactive Legends: a Comparative Evaluation with Standard Widgets
Interactive information visualization systems rely on widgets to allow users to interact with the data and modify the representation. We define interactive legends as a class of c...
Nathalie Henry Riche, Bongshin Lee, Catherine Plai...
DAC
2007
ACM
14 years 9 months ago
Trusted Hardware: Can It Be Trustworthy?
Processing and storage of confidential or critical information is an every day occurrence in computing systems. The trustworthiness of computing devices has become an important co...
Cynthia E. Irvine, Karl N. Levitt
ICRA
1994
IEEE
139views Robotics» more  ICRA 1994»
14 years 20 days ago
Balancing of a Planar Bouncing Object
While most previous work in planning manipulation tasks relies on the assumption of quasi-static conditions, there can be situations where the quasi-static assumption may not hold...
Nina B. Zumel, Michael Erdmann
NIME
2005
Springer
134views Music» more  NIME 2005»
14 years 2 months ago
Haptic Music Exercises
Pluck, ring, rub, bang, strike, and squeeze are all simple gestures used in controlling music. A single motor/encoder plus a force-sensor has proved to be a useful platform for ex...
William Verplank
CHI
2009
ACM
14 years 9 months ago
Back-of-device interaction allows creating very small touch devices
In this paper, we explore how to add pointing input capabilities to very small screen devices. On first sight, touchscreens seem to allow for particular compactness, because they ...
Patrick Baudisch, Gerry Chu