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» Exploring iterative and parallel human computation processes
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AAAI
1997
13 years 11 months ago
From MiniMax to Manhattan
The thinking process for playing chess by computer is significantly different from that used by humans. Although computer hardware and software have evolved considerably, computer...
T. Anthony Marsland, Yngvi Björnsson
WACV
2007
IEEE
14 years 4 months ago
Building Adaptive Camera Models for Video Surveillance
We address the limited automatic scanning functionality of standard PTZ camera systems. We present an adaptive, scene-specific model using standard PTZ camera hardware. The adapt...
James W. Davis, Alexander M. Morison, David D. Woo...
BMCBI
2007
162views more  BMCBI 2007»
13 years 10 months ago
Genome-wide identification of specific oligonucleotides using artificial neural network and computational genomic analysis
Background: Genome-wide identification of specific oligonucleotides (oligos) is a computationallyintensive task and is a requirement for designing microarray probes, primers, and ...
Chun-Chi Liu, Chin-Chung Lin, Ker-Chau Li, Wen-Shy...
CDC
2009
IEEE
159views Control Systems» more  CDC 2009»
14 years 2 months ago
A distributed machine learning framework
Abstract— A distributed online learning framework for support vector machines (SVMs) is presented and analyzed. First, the generic binary classification problem is decomposed in...
Tansu Alpcan, Christian Bauckhage
ICML
2006
IEEE
14 years 11 months ago
An analytic solution to discrete Bayesian reinforcement learning
Reinforcement learning (RL) was originally proposed as a framework to allow agents to learn in an online fashion as they interact with their environment. Existing RL algorithms co...
Pascal Poupart, Nikos A. Vlassis, Jesse Hoey, Kevi...