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TEI
2009
ACM
135views Hardware» more  TEI 2009»
14 years 3 months ago
Spatially aware handhelds for high-precision tangible interaction with large displays
While touch-screen displays are becoming increasingly popular, many factors affect user experience and performance. Surface quality, parallax, input resolution, and robustness, fo...
Alex Olwal, Steven Feiner
CHI
2010
ACM
14 years 3 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
TEI
2010
ACM
134views Hardware» more  TEI 2010»
14 years 3 months ago
Tangible lightscapes
Tangible Lightscapes is a research on interfaces mainly based on light and gestures. The aim of my exploration is to design a vocabulary of light behaviours to show people what th...
Alice V. Pintus
ACMIDC
2008
13 years 10 months ago
Playing with the sound maker: do embodied metaphors help children learn?
In this paper we present the results of a comparative study that explores the potential benefits of using embodied ion to help children, aged 7 to 10, learn abstract concepts rela...
Alissa Nicole Antle, Milena Droumeva, Greg Corness
CHI
2009
ACM
14 years 9 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...