The use of social technologies is becoming ubiquitous in the lives of average computer users. However, social media has yet to infiltrate users television experiences. This paper ...
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
Adrian David Cheok, Wang Weihua, Xubo Yang, Simon ...
We describe a set of experiments using machine learning techniques for the task of extractive summarisation. The research is part of a summarisation project for which we use a cor...
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
It is natural in a visual search to look at any object that is similar to the target so that it can be recognised and a decision made to end the search. Eye tracking technology of...