We address the task of rendering by ray tracing the isosurface of a high-quality continuous spline model of volumetric discrete and regular data. By expressing the spline model as...
The grand tour, one of the most popular methods for multidimensional data exploration, is based on orthogonally projecting multidimensional data to a sequence of lower dimensional...
Unstructured tetrahedral grids are a common data representation of three-dimensional scalar fields. For convex unstructured meshes efficient rendering methods are known. For conca...
Shadow mapping is a technique for doing real-time shadowing. Recent work has shown that shadow mapping hardware can be used as a second depth test in addition to the z-test. In th...
Graphical rendering must be fast enough so as to avoid hindering the user perception/action loop. Traditionally, programmers interleave descriptions and optimizations to achieve su...