Sciweavers

1989 search results - page 40 / 398
» Expressive surfaces: a designerly approach for computational...
Sort
View
BMVC
2002
13 years 10 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
ICPR
2002
IEEE
14 years 9 months ago
Featureless 6 DoF Pose Refinement from Stereo Images
We present a pose estimation method from an initial unreliable guess using calibrated stereo images. The approach does not rely on a priori known salient features on the surface. ...
Wolfgang Sepp, Gerd Hirzinger
TOG
2002
123views more  TOG 2002»
13 years 7 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
VISSYM
2004
13 years 9 months ago
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...
John Plate, Anselm Grundhöfer, Benjamin Schmi...
PPPJ
2009
ACM
14 years 2 months ago
Three approaches to object evolution
Dynamic object reclassification allows changes to the type of an object at runtime. This paper makes the case for object evolution, a restriction of general reclassification by ...
Tal Cohen, Joseph Gil