The Structural SIMilarity Measure (SSIM) combined with the sequential Monte Carlo approach has been shown [1] to achieve more reliable video object tracking performance, compared ...
Artur Loza, Fanglin Wang, Jie Yang, Lyudmila Mihay...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
A novel method allowing simplified and efficient active surface initialization for 3D images segmentation is presented. Our method allows to initialize an active surface through si...
In this paper, we propose a new scheme for free-form skeletondriven global mesh deformations. First a Voronoi-based skeletal mesh is extracted from a given original mesh. Next the...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
In computer-aided design and meshing, it is often important to identify the discontinuities (singularities) in coarse surface meshes. Due to the potential low resolution and noise...