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AAAI
2000
13 years 11 months ago
Defining and Using Ideal Teammate and Opponent Agent Models
A common challenge for agents in multiagent systems is trying to predict what other agents are going to do in the future. Such knowledge can help an agent determine which of its c...
Peter Stone, Patrick Riley, Manuela M. Veloso
PRIMA
2004
Springer
14 years 3 months ago
Modeling e-Procurement as Co-adaptive Matchmaking with Mutual Relevance Feedback
This paper proposes a new e-procurement model for a large number of buyers and sellers interacting via the Internet. The goal of e-procurement is to create a satisfactory match bet...
Reiko Hishiyama, Toru Ishida
AIIDE
2008
14 years 8 days ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
JCC
2006
68views more  JCC 2006»
13 years 10 months ago
Explicit factorization of external coordinates in constrained statistical mechanics models
If a macromolecule is described by curvilinear coordinates or rigid constraints are imposed, the equilibrium probability density that must be sampled in Monte Carlo simulations in...
Pablo Echenique, Iván Calvo
COMPUTER
2002
103views more  COMPUTER 2002»
13 years 9 months ago
SimpleScalar: An Infrastructure for Computer System Modeling
tail defines the level of abstraction used to implement the model's components. A highly detailed model will faithfully simulate all aspects of machine operation, whether or n...
Todd M. Austin, Eric Larson, Dan Ernst