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» Extensive Games as Process Models
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LICS
2008
IEEE
14 years 4 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
AI
2001
Springer
14 years 2 months ago
Knowledge and Planning in an Action-Based Multi-agent Framework: A Case Study
The situation calculus is a logical formalism that has been extensively developed for planning. We apply the formalism in a complex multi-agent domain, modelled on the game of Clue...
Bradley Bart, James P. Delgrande, Oliver Schulte
IFIP
1999
Springer
14 years 2 months ago
Improving product development: Towards a framework for integrating artefact and process models
This paper initiates a framework for improving product development processes. The starting point is the present gap between the theory of product and process models and their actu...
Mervi Ranta, Martti Mäntylä, Riitta Smed...
IMCSIT
2010
13 years 7 months ago
Semi-Automatic Extension of Morphological Lexica
Abstract--We present a tool that facilitates the efficient extension of morphological lexica. The tool exploits information from a morphological lexicon, a morphological grammar an...
Tobias Kaufmann, Beat Pfister
TSMC
2010
13 years 4 months ago
A Model for the Integration of Prioritized Knowledge Bases Through Subjective Belief Games
Belief merging is concerned with the integration of several belief bases such that a coherent belief base is developed. Various belief merging models have been developed that use a...
Ebrahim Bagheri, Ali A. Ghorbani