BiReality (a.k.a. Mutually-Immersive Telepresence) uses a teleoperated robotic surrogate to provide an immersive telepresence system for face-to-face interactions. Our goal is to ...
Norman P. Jouppi, Subu Iyer, Stan Thomas, April Sl...
Abstract. The standardized visual field assessment, which measures visual function in 76 locations of the central visual area, is an important diagnostic tool in the treatment of ...
Andrew Turpin, Eibe Frank, Mark Hall, Ian H. Witte...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Cataract is a clouding of the eye's natural lens, normally due to natural aging changes, and involving at least half of the population over 65 years. Cataract extraction is t...
Marco Agus, Enrico Gobbetti, Giovanni Pintore, Gia...