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» EyeSpy: supporting navigation through play
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CHI
2009
ACM
14 years 11 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
IJET
2008
197views more  IJET 2008»
13 years 11 months ago
TENTube: A Video-based Connection Tool Supporting Competence Development
The vast majority of knowledge management initiatives fail because they do not take sufficiently into account the emotional, psychological and social needs of individuals. Only if ...
Albert A. Angehrn, Katrina Diane Maxwell
NRHM
2000
149views more  NRHM 2000»
13 years 10 months ago
Navigable history: a reader's view of writer's time
Collecting, analyzing, and sharing information via a hypertext results in the continuous modification of information content over a long period of time. Such tasks will benefit fr...
Frank M. Shipman III, Hao-wei Hsieh
AH
2004
Springer
14 years 4 months ago
Adaptive Navigation for Self-assessment Quizzes
Web-based parameterized quizzes provide teachers and students with several advantages as the technology for self-assessment. However, the effect of these advantages is strongly red...
Sergey A. Sosnovsky
AAAI
2007
14 years 1 months ago
Spatial Representation and Reasoning for Human-Robot Collaboration
How should a robot represent and reason about spatial information when it needs to collaborate effectively with a human? The form of spatial representation that is useful for robo...
William G. Kennedy, Magdalena D. Bugajska, Matthew...