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» Facial shape and 3D skin
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RT
2005
Springer
14 years 2 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
WACV
2005
IEEE
14 years 2 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
ECCV
1998
Springer
14 years 10 months ago
Estimating Coloured 3D Face Models from Single Images: An Example Based Approach
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
Thomas Vetter, Volker Blanz
ICPR
2006
IEEE
14 years 9 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
DICTA
2003
13 years 10 months ago
3D Face Recognition Using Longitudinal Section and Transection
In this paper, a new practical implementation of a person verification system using features of longitudinal section and transection and other facial, rotation compensated 3D face ...
Yeung-hak Lee