3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
In this paper, a new practical implementation of a person verification system using features of longitudinal section and transection and other facial, rotation compensated 3D face ...