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» Facilitating collaboration through design games
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CLEIEJ
2008
103views more  CLEIEJ 2008»
13 years 10 months ago
An Ontology-based Framework and its Application to Effective Collaboration
In the past few years Artificial Intelligence has been gradually introduced to enhance Education through technologies. However, usual approaches provide systems with a kind of exp...
Seiji Isotani, Riichiro Mizoguchi
CSCW
1998
ACM
14 years 2 months ago
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...
MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 3 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
C5
2005
IEEE
14 years 3 months ago
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Erik Champion, Sachiyo Sekiguchi
NETGAMES
2006
ACM
14 years 3 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...