Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony's PlayStation 2 vector units offer scope for hardware acceleration of applications. We compa...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
Detecting car taillights at night is a task which can nowadays be accomplished very fast on cheap hardware. We rely on such detections to build a vision-based system that, couplin...
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
This paper presents a new fast and templatized family of fine-grain asynchronous pipeline stages based on the single-track protocol. No explicit control wires are required outside...
The paper presents a single-pass, view-dependent method to solve the general rendering equation, using a combined finite element and random walk approach. Applying finite element t...