Current hardware transactional memory systems seek to simplify parallel programming, but assume that large transactions are rare, so it is acceptable to penalize their performance...
Jayaram Bobba, Neelam Goyal, Mark D. Hill, Michael...
This paper presents a novel approach that uses graphics hardware to dynamically calculate a voxel-based representation of a scene. The voxelization is obtained on run-time in the ...
This paper describes a new algorithm that employs image-based rendering for fast occlusion culling in complex urban environments. It exploits graphics hardware to render and autom...
Dynamic data flow tracking (DFT) deals with tagging and tracking data of interest as they propagate during program execution. DFT has been repeatedly implemented by a variety of ...
Vasileios P. Kemerlis, Georgios Portokalidis, Kang...
: Rendering and animating numerous articulated characters interactively is challenging in computer graphics. Specific hardware systems may be needed. However, by using the temporal...