In our previous work we presented a new 2D-3D mixed face recognition scheme called Partial Principal Component Analysis (P2 CA) [1]. The main contribution of P2 CA is that it uses...
Abstract. We present an approach to non-rigid object tracking designed to handle textured objects in crowded scenes captured by non-static cameras. For this purpose, groups of low-...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Reducing power consumption has become a key goal for systemon-a-chip (SOC) designs. Fast and accurate power estimation is needed early in the design process, since power reduction...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...