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PRL
2007
209views more  PRL 2007»
13 years 9 months ago
Rigid and non-rigid face motion tracking by aligning texture maps and stereo 3D models
Accurate rigid and non-rigid tracking of faces is a challenging task in computer vision. Recently, appearance-based 3D face tracking methods have been proposed. These methods can ...
Fadi Dornaika, Angel Domingo Sappa
VISSYM
2004
13 years 11 months ago
Texture-Based Flow Visualization on Isosurfaces
Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engine...
Robert S. Laramee, Jürgen Schneider, Helwig H...
TMI
2008
154views more  TMI 2008»
13 years 9 months ago
Brain Anatomical Structure Segmentation by Hybrid Discriminative/Generative Models
In this paper, a hybrid discriminative/generative model for brain anatomical structure segmentation is proposed. The learning aspect of the approach is emphasized. In the discrimin...
Zhuowen Tu, Katherine Narr, Piotr Dollár, I...
3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
13 years 11 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof
WSCG
2004
242views more  WSCG 2004»
13 years 11 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...