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SCALESPACE
2005
Springer
14 years 15 days ago
Texture Mapping via Spherical Multi-dimensional Scaling
Abstract. We present a technique for texture mapping arbitrary sphere-like surfaces with minimal distortions by spherical embedding. The embedding is computed using spherical multi...
Asi Elad (Elbaz), Yosi Keller, Ron Kimmel
VISUALIZATION
1997
IEEE
13 years 11 months ago
Dynamic smooth subdivision surfaces for data visualization
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
CVPR
2007
IEEE
14 years 9 months ago
A Robust Warping Method for Fingerprint Matching
This paper presents a robust warping method for minutiae based fingerprint matching approaches. In this method, a deformable fingerprint surface is described using a triangular me...
Dongjin Kwon, Il Dong Yun, Sang Uk Lee
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
14 years 1 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller
TVCG
2011
136views more  TVCG 2011»
13 years 1 months ago
Interactive Mesh Cutting Using Constrained Random Walks
—This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorith...
Juyong Zhang, Jianmin Zheng, Jianfei Cai