This paper addresses the problem of recognizing freeform 3D objects in point clouds. Compared to traditional approaches based on point descriptors, which depend on local informati...
Bertram Drost, Markus Ulrich, Nassir Navab, Slobod...
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
— In this paper, we propose a new architecture that can extract information of numerous objects in an image at highspeed. Various characteristics can be obtained from the image m...
A Robotic System is being developed to automate the crucible packing process in the CZ semiconductor wafer production. It requires the delicate manipulation and packing of highly ...
This paper presents a novel method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called "3D cueing,...