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» Fast Simulation Techniques for Design Space Exploration
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ISVLSI
2006
IEEE
150views VLSI» more  ISVLSI 2006»
15 years 10 months ago
Design and Analysis of a Low Power VLIW DSP Core
Power consumption has been the primary issue in processor design, with various power reduction strategies being adopted from system-level to circuitlevel. In order to develop a po...
Chan-Hao Chang, Diana Marculescu
ISLPED
2005
ACM
150views Hardware» more  ISLPED 2005»
15 years 9 months ago
Fast configurable-cache tuning with a unified second-level cache
Tuning a configurable cache subsystem to an application can greatly reduce memory hierarchy energy consumption. Previous tuning methods use a level one configurable cache only, or...
Ann Gordon-Ross, Frank Vahid, Nikil D. Dutt
HPDC
2002
IEEE
15 years 9 months ago
A Peer-to-Peer Approach to Resource Location in Grid Environments
Resource location (or discovery) is a fundamental service for resource-sharing environments: given desired resource attributes, the service returns locations of matching resources....
Adriana Iamnitchi, Ian T. Foster, Daniel Nurmi
ACNS
2009
Springer
113views Cryptology» more  ACNS 2009»
15 years 8 months ago
Fast Packet Classification Using Condition Factorization
Abstract. Rule-based packet classification plays a central role in network intrusion detection systems such as Snort. To enhance performance, these rules are typically compiled int...
Alok Tongaonkar, R. Sekar, Sreenaath Vasudevan
CEC
2009
IEEE
15 years 10 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi