Sciweavers

177 search results - page 9 / 36
» Fast Simulation of Realistic Trees
Sort
View
ISCA
2011
IEEE
229views Hardware» more  ISCA 2011»
13 years 3 days ago
TLSync: support for multiple fast barriers using on-chip transmission lines
As the number of cores on a single-chip grows, scalable barrier synchronization becomes increasingly difficult to implement. In software implementations, such as the tournament ba...
Jungju Oh, Milos Prvulovic, Alenka G. Zajic
AINA
2009
IEEE
14 years 3 months ago
Distributed Search for Balanced Energy Consumption Spanning Trees in Wireless Sensor Networks
— Sensor networks are commonly used for security and surveillance applications. As sensor nodes have limited battery paower, computing, and storage resources, the energy efficie...
Andrei Gagarin, Sajid Hussain, Laurence Tianruo Ya...
PSB
2003
13 years 9 months ago
Towards Identifying Lateral Gene Transfer Events
This paper is concerned with evaluating the performance of the model and algorithm in [7] for detecting lateral gene transfers events. Using a Poisson process to describe arrival t...
Louigi Addario-Berry, Michael T. Hallett, Jens Lag...
CGI
2000
IEEE
14 years 25 days ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
DAGSTUHL
1997
13 years 9 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin