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» Fast acoustic computations using graphics processors
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CSI
2011
389views Social Sciences» more  CSI 2011»
13 years 2 months ago
Acceleration of acoustic emission signal processing algorithms using CUDA standard
Offline processing of acoustic emission (AE) signal waveforms recorded during a long-term AE monitoring session is a challenging problem in AE testing area. This is due to the fac...
Lubomir Riha, Radislav Smid
SIGGRAPH
1999
ACM
13 years 12 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
DAMON
2007
Springer
14 years 1 months ago
In-memory grid files on graphics processors
Recently, graphics processing units, or GPUs, have become a viable alternative as commodity, parallel hardware for generalpurpose computing, due to their massive data-parallelism,...
Ke Yang, Bingsheng He, Rui Fang, Mian Lu, Naga K. ...
VISUALIZATION
1998
IEEE
13 years 12 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...
ICCAD
2003
IEEE
140views Hardware» more  ICCAD 2003»
14 years 4 months ago
Fast Cycle-accurate Behavioral Simulation for Pipelined Processors Using Early Pipeline Evaluation
Modeling and simulating pipelined processors in procedural languages such as C/C++ requires lots of cost in handling concurrent events, which hinders fast simulation. A number of ...
In-Cheol Park, Se-Hyeon Kang, Yongseok Yi