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» Fast acoustic computations using graphics processors
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GRAPHICSINTERFACE
2009
13 years 6 months ago
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, ...
CG
2006
Springer
13 years 9 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
ICSOC
2009
Springer
13 years 6 months ago
Towards Ontology Matching for Intelligent Gadgets
The FAST gadget development environment allows users to graphically compose intelligent, i.e., semantically annotated gadgets from predefined building blocks and deploy them on var...
Oszkar Ambrus, Knud Möller, Siegfried Handsch...
ISPDC
2010
IEEE
13 years 7 months ago
Pretty Good Accuracy in Matrix Multiplication with GPUs
—With systems such as Road Runner, there is a trend in super computing to offload parallel tasks to special purpose co-processors, composed of many relatively simple scalar proc...
Matthew Badin, Lubomir Bic, Michael B. Dillencourt...
RTCSA
2006
IEEE
14 years 3 months ago
Instruction Scheduling with Release Times and Deadlines on ILP Processors
ILP (Instruction Level Parallelism) processors are being increasingly used in embedded systems. In embedded systems, instructions may be subject to timing constraints. An optimisi...
Hui Wu, Joxan Jaffar, Jingling Xue