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RT
2005
Springer
14 years 2 months ago
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Pascal Gautron, Jaroslav Krivánek, Kadi Bou...
SG
2004
Springer
14 years 2 months ago
Automatic Collage Using Texture Synthesis
We present an application of texture synthesis in creating collages. We use the texture synthesis method proposed by Ashikhmin [1] to selectively copy patches of the source image o...
Stephen Ingram, Pravin Bhat
VISUALIZATION
2005
IEEE
14 years 2 months ago
Fast and Reproducible Fiber Bundle Selection in DTI Visualization
Diffusion Tensor Imaging (DTI) is an MRI-based technique for quantifying water diffusion in living tissue. In the white matter of the brain, water diffuses more rapidly along the ...
Jorik Blaas, Charl P. Botha, Bart Peters, Frans Vo...
CGI
1997
IEEE
14 years 1 months ago
Distortion Correction of Magnetic Fields for Position Tracking
Electro-magnetic tracking systems are in wide-spread use for measuring 6D positions. However, their accuracy is impaired seriously by distortions of the magnetic fields caused by...
Gabriel Zachmann
ISM
2008
IEEE
110views Multimedia» more  ISM 2008»
14 years 3 months ago
A Hardware-Independent Fast Logarithm Approximation with Adjustable Accuracy
Many multimedia applications rely on the computation of logarithms, for example, when estimating log-likelihoods for Gaussian Mixture Models. Knowing of the demand to compute loga...
Oriol Vinyals, Gerald Friedland