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» Fast acoustic computations using graphics processors
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WSCG
2004
159views more  WSCG 2004»
13 years 10 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río
DAC
2002
ACM
14 years 10 months ago
A fast on-chip profiler memory
Profiling an application executing on a microprocessor is part of the solution to numerous software and hardware optimization and design automation problems. Most current profilin...
Roman L. Lysecky, Susan Cotterell, Frank Vahid
CORR
2011
Springer
199views Education» more  CORR 2011»
13 years 4 months ago
Fast Sparse Matrix-Vector Multiplication on GPUs: Implications for Graph Mining
Scaling up the sparse matrix-vector multiplication kernel on modern Graphics Processing Units (GPU) has been at the heart of numerous studies in both academia and industry. In thi...
Xintian Yang, Srinivasan Parthasarathy, Ponnuswamy...
GRAPHITE
2006
ACM
14 years 3 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
VIS
2004
IEEE
137views Visualization» more  VIS 2004»
14 years 10 months ago
Generating Realistic Images from Hydrothermal Plume Data
Most data used in the study of seafloor hydrothermal plumes consists of sonar (acoustic) scans and sensor readings. Visual data captures only a portion of the sonar data range due...
Deborah Silver, Jamshed Dastur, Karen G. Bemis, Kr...