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» Fast acoustic computations using graphics processors
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ICPP
2006
IEEE
14 years 3 months ago
Designing Multithreaded Algorithms for Breadth-First Search and st-connectivity on the Cray MTA-2
stractions are extensively used to understand and solve challenging computational problems in various scientific and engineering domains. They have particularly gained prominence...
David A. Bader, Kamesh Madduri
DSRT
2009
IEEE
14 years 26 days ago
Switching to High Gear: Opportunities for Grand-Scale Real-Time Parallel Simulations
The recent emergence of dramatically large computational power, spanning desktops with multicore processors and multiple graphics cards to supercomputers with 105 processor cores,...
Kalyan S. Perumalla
VISSYM
2004
13 years 10 months ago
Texture-Based Flow Visualization on Isosurfaces
Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engine...
Robert S. Laramee, Jürgen Schneider, Helwig H...
ICIP
2009
IEEE
14 years 10 months ago
Real Time Stereo Vision Using Exponential Step Cost Aggregation On Gpu
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on c...
IEEEPACT
2006
IEEE
14 years 3 months ago
Branch predictor guided instruction decoding
Fast instruction decoding is a challenge for the design of CISC microprocessors. A well-known solution to overcome this problem is using a trace cache. It stores and fetches alrea...
Oliverio J. Santana, Ayose Falcón, Alex Ram...