Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Macroprogramming is an application development technique for wireless sensor networks (WSNs) where the developer specifies the behavior of the system, as opposed to that of the c...
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Grid computing provides a challenge for visualization system designers. In this research, we evolve the dataflow concept to allow parts of the visualization process to be executed...
Ken Brodlie, David A. Duce, Julian R. Gallop, Musb...