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» Fast head modeling for animation
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JVCA
2002
157views more  JVCA 2002»
13 years 8 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
ICIP
2009
IEEE
13 years 6 months ago
Precise head segmentation on arbitrary backgrounds
We propose a method for segmentation of frontal human portraits from arbitrary unknown backgrounds. Semantic information is used to project the face into a normalized reference fr...
David C. Schneider, Benjamin Prestele, Peter Eiser...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 2 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
AVI
2004
13 years 10 months ago
Xface: MPEG-4 based open source toolkit for 3D Facial Animation
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
Koray Balci
CW
2008
IEEE
14 years 3 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...