We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
This paper presents a framework for speech-driven synthesis of real faces from a corpus of 3D video of a person speaking. Video-rate capture of dynamic 3D face shape and colour ap...
Ioannis A. Ypsilos, Adrian Hilton, Aseel Turkmani,...
Comprehending results from 3D CFD simulation is a difficult task. In this paper, we present a semantics-based approach to featurebased volume rendering of 3D flow data. We make ...
This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...