The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Abstract. We describe a partial order reduction technique for a realtime component model. Components are described as timed automata with data ports, which can be composed in stati...
This paper deals with non manual gestures annotation involved in Sign Language within the context of automatic generation of Sign Language. We will tackle linguistic researches in...
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
The objective of this research is to analyse the ways members of open-source software communities participate in design. In particular we focus on how users of an Open Source (OS) ...