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NETGAMES
2006
ACM
14 years 1 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
JPDC
2006
187views more  JPDC 2006»
13 years 7 months ago
On constructing k-connected k-dominating set in wireless ad hoc and sensor networks
An important problem in wireless ad hoc and sensor networks is to select a few nodes to form a virtual backbone that supports routing and other tasks such as area monitoring. Prev...
Fei Dai, Jie Wu
IPPS
1997
IEEE
13 years 11 months ago
Cyclic Networks: A Family of Versatile Fixed-Degree Interconnection Architectures
In this paper, we propose a new family of interconnection networks, called cyclic networks (CNs), in which an intercluster connection is defined on a set of nodes whose addresses...
Chi-Hsiang Yeh, Behrooz Parhami
SWARM
2008
SPRINGER
115views Optimization» more  SWARM 2008»
13 years 7 months ago
Path formation in a robot swarm
We present two swarm intelligence control mechanisms used for distributed robot path formation. In the first, the robots form linear chains. We study three variants of robot chains...
Shervin Nouyan, Alexandre Campo, Marco Dorigo
JCP
2008
162views more  JCP 2008»
13 years 7 months ago
A Hypercube-based Scalable Interconnection Network for Massively Parallel Computing
An important issues in the design of interconnection networks for massively parallel computers is scalability. A new scalable interconnection network topology, called Double-Loop H...
Youyao Liu, Jungang Han, Huimin Du