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GCC
2003
Springer
14 years 2 months ago
The Design and Implementation of the GridLab Information Service
The grid computing paradigm emerged recently as a new field distinguished from traditional distributed computing because of its focus on large-scale resource sharing and innovativ...
Giovanni Aloisio, Massimo Cafaro, Italo Epicoco, D...
HPDC
1999
IEEE
14 years 1 months ago
Process Hijacking
Process checkpointing is a basic mechanism required for providing High Throughput Computing service on distributively owned resources. We present a new process checkpoint and migr...
Victor C. Zandy, Barton P. Miller, Miron Livny
ESCIENCE
2007
IEEE
14 years 3 months ago
Decentralised Resource Discovery Service for Large Scale Federated Grids
Efficient Resource discovery mechanism is one of the fundamental requirement for Grid computing systems, as it aids in resource management and scheduling of applications. Resourc...
Rajiv Ranjan, Lipo Chan, Aaron Harwood, Shanika Ka...
GRID
2006
Springer
13 years 9 months ago
Labs of the World, Unite!!!
: eScience is rapidly changing the way we do research. As a result, many research labs now need non-trivial computational power. Grid and voluntary computing are well-established s...
Walfredo Cirne, Francisco Vilar Brasileiro, Nazare...
DATE
2008
IEEE
165views Hardware» more  DATE 2008»
14 years 3 months ago
TinyTimber, Reactive Objects in C for Real-Time Embedded Systems
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...