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SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 3 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
VRST
2004
ACM
14 years 3 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
EGH
2004
Springer
14 years 3 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
HUC
2004
Springer
14 years 3 months ago
WatchMe: Communication and Awareness Between Members of a Closely-Knit Group
WatchMe is a personal communicator with context awareness in a wristwatch form; it is meant to keep intimate friends and family always connected via awareness cues and text, voice ...
Natalia Marmasse, Chris Schmandt, David Spectre
ICMI
2004
Springer
215views Biometrics» more  ICMI 2004»
14 years 3 months ago
Bimodal HCI-related affect recognition
Perhaps the most fundamental application of affective computing would be Human-Computer Interaction (HCI) in which the computer is able to detect and track the user’s affective ...
Zhihong Zeng, Jilin Tu, Ming Liu, Tong Zhang, Nich...