Sciweavers

253 search results - page 13 / 51
» Featured Wand for 3D Interaction
Sort
View
WSCG
2003
209views more  WSCG 2003»
13 years 9 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
CSI
2008
95views more  CSI 2008»
13 years 7 months ago
Feasibility and infrastructural study of AR interfacing and intuitive simulation on 3D nonlinear systems
High-fidelity simulations with intuitive user interfaces expedite real-world tasks. Augmented Reality (AR), enables 3D computer-generated entities to coexist in users' view o...
Seungjun Kim, Nitaigour-Premchand Mahalik, Anind K...
MICRO
1999
IEEE
138views Hardware» more  MICRO 1999»
13 years 12 months ago
Dynamic 3D Graphics Workload Characterization and the Architectural Implications
Although PC-class 3D graphics hardware has made significant strides in the last several years, the underlying architectural design principles are still generally considered as a b...
Tulika Mitra, Tzi-cker Chiueh
VMV
2001
248views Visualization» more  VMV 2001»
13 years 9 months ago
Using an Extended Hough Transform Combined with a Kalman Filter to Segment Tubular Structures in 3D Medical Images
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Thorsten Behrens, Karl Rohr, H. Siegfried Stiehl
ICPR
2008
IEEE
14 years 2 months ago
Automatic pose estimation of 3D facial models
Pose estimation plays an essential role in many computer vision applications, such as human computer interaction (HCI), driver attentiveness monitoring, face recognition, automati...
Yi Sun, Lijun Yin