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CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 7 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
CG
2005
Springer
13 years 7 months ago
A novel constrained texture mapping method based on harmonic map
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
TVCG
2012
180views Hardware» more  TVCG 2012»
11 years 10 months ago
Feature-Driven Data Exploration for Volumetric Rendering
Abstract—We have developed an intuitive method to semi-automatically explore volumetric data in a focus-region-guided or valuedriven way using a user defined ray through the 3D ...
Insoo Woo, Ross Maciejewski, Kelly P. Gaither, Dav...
CGF
2010
163views more  CGF 2010»
13 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
VIS
2008
IEEE
135views Visualization» more  VIS 2008»
14 years 9 months ago
Interactive Volume Exploration for Feature Detection and Quantification in Industrial CT Data
This paper presents a novel method for interactive exploration of industrial CT volumes such as cast metal parts, with the goal of interactively detecting, classifying, and quantif...
Markus Hadwiger, Laura Fritz, Christof Rezk-Sala...