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EVOW
2010
Springer
14 years 2 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
DATE
2010
IEEE
161views Hardware» more  DATE 2010»
14 years 28 days ago
BISD: Scan-based Built-In self-diagnosis
Abstract—Built-In Self-Test (BIST) is less often applied to random logic than to embedded memories due to the following reasons: Firstly, for a satisfiable fault coverage it may...
Melanie Elm, Hans-Joachim Wunderlich
APLAS
2008
ACM
13 years 9 months ago
The Complexity of Coverage
Abstract. We study the problem of generating a test sequence that achieves maximal coverage for a reactive system under test. We formulate the problem as a repeated game between th...
Krishnendu Chatterjee, Luca de Alfaro, Rupak Majum...
FGR
2004
IEEE
132views Biometrics» more  FGR 2004»
13 years 11 months ago
Expand Training Set for Face Detection by GA Re-sampling
Data collection for both training and testing a classifier is a tedious but essential step towards face detection and recognition. All of the statistical methods suffer from this ...
Jie Chen, Xilin Chen, Wen Gao
DAC
1995
ACM
13 years 11 months ago
Power Estimation in Sequential Circuits
Abstract A new method for power estimation in sequential circuits is presented that is based on a statistical estimation technique. By applying randomly generated input sequences t...
Farid N. Najm, Shashank Goel, Ibrahim N. Hajj