Recent advances in technology allow multi-agent systems to be deployed in cooperation with or as a service for humans. Typically, those systems are designed assuming individually ...
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Traditional hop-by-hop dynamic routing makes inefficient use of network resources as it forwards packets along already congested shortest paths while uncongested longer paths may b...
Minsoo Lee, Xiaohui Ye, Dan Marconett, Samuel John...
In this paper we present an approach for reducing the memory footprint requirement of temporal difference methods in which the set of states is finite. We use case-based generaliza...
Selecting which algorithms should be used by a mobile robot computer vision system is a decision that is usually made a priori by the system developer, based on past experience and...
Reinaldo A. C. Bianchi, Arnau Ramisa, Ramon L&oacu...